root/juggler/branches/1.0/Config/vjChunkFactory.h
| Revision 8789, 4.4 kB (checked in by patrickh, 7 years ago) | |
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| 1 | /*************** <auto-copyright.pl BEGIN do not edit this line> ************** |
| 2 | * |
| 3 | * VR Juggler is (C) Copyright 1998, 1999, 2000, 2001, 2002 |
| 4 | * by Iowa State University |
| 5 | * |
| 6 | * Original Authors: |
| 7 | * Allen Bierbaum, Christopher Just, |
| 8 | * Patrick Hartling, Kevin Meinert, |
| 9 | * Carolina Cruz-Neira, Albert Baker |
| 10 | * |
| 11 | * This library is free software; you can redistribute it and/or |
| 12 | * modify it under the terms of the GNU Library General Public |
| 13 | * License as published by the Free Software Foundation; either |
| 14 | * version 2 of the License, or (at your option) any later version. |
| 15 | * |
| 16 | * This library is distributed in the hope that it will be useful, |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 19 | * Library General Public License for more details. |
| 20 | * |
| 21 | * You should have received a copy of the GNU Library General Public |
| 22 | * License along with this library; if not, write to the |
| 23 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| 24 | * Boston, MA 02111-1307, USA. |
| 25 | * |
| 26 | * ----------------------------------------------------------------- |
| 27 | * File: $RCSfile$ |
| 28 | * Date modified: $Date$ |
| 29 | * Version: $Revision$ |
| 30 | * ----------------------------------------------------------------- |
| 31 | * |
| 32 | *************** <auto-copyright.pl END do not edit this line> ***************/ |
| 33 | |
| 34 | |
| 35 | |
| 36 | #ifndef _VJ_CHUNKFACTORY_H_ |
| 37 | #define _VJ_CHUNKFACTORY_H_ |
| 38 | |
| 39 | #include <vjConfig.h> |
| 40 | #include <Config/vjConfigChunk.h> |
| 41 | #include <Config/vjChunkDescDB.h> |
| 42 | #include <Kernel/vjDebug.h> |
| 43 | #include <Sync/vjMutex.h> |
| 44 | #include <Utils/vjSingleton.h> |
| 45 | |
| 46 | |
| 47 | |
| 48 | //------------------------------------------------------------------ |
| 49 | //: Generator of ConfigChunks... (singleton) |
| 50 | // |
| 51 | // The notion of embedded chunks complicated the configuration |
| 52 | // system - suddenly a chunk needs to be able to find an |
| 53 | // arbitrary vjChunkDesc in order to instantiate embedded chunks, |
| 54 | // which may themselves embed chunks. |
| 55 | // We needed a simpler way to generate vjConfigChunks on-the-fly |
| 56 | // inside Juggler apps. The singleton vjChunkFactory is a way to |
| 57 | // do that. Note that it relies on the notion that there will be |
| 58 | // only one vjChunkDescDB in the Juggler app, and that it gets |
| 59 | // told what it is. |
| 60 | // |
| 61 | // @author Christopher Just |
| 62 | // February 1999 |
| 63 | //------------------------------------------------------------------ |
| 64 | |
| 65 | class vjChunkFactory { |
| 66 | |
| 67 | public: |
| 68 | |
| 69 | //: Adds descriptions in _descdb to the factory |
| 70 | void addDescs (vjChunkDescDB* _descdb) { |
| 71 | descdb.insert (_descdb); |
| 72 | } |
| 73 | |
| 74 | |
| 75 | //: Adds descriptions in file 'filename' to the factory |
| 76 | void loadDescs (const std::string& filename) { |
| 77 | descdb.load(filename.c_str()); |
| 78 | } |
| 79 | |
| 80 | |
| 81 | // we actually do need this so that the EM can send the descdb to the gui... |
| 82 | vjChunkDescDB* getChunkDescDB () { |
| 83 | return &descdb; |
| 84 | } |
| 85 | |
| 86 | vjChunkDesc* getChunkDesc (const std::string& token) { |
| 87 | return descdb.getChunkDesc (token); |
| 88 | } |
| 89 | |
| 90 | //: Creates a Chunk using the named description |
| 91 | //! RETURNS: chunk - a vjConfigChunk based on a vjChunkDesc |
| 92 | //+ whose token matches the argument. If no such |
| 93 | //+ vjChunkDesc is found, an "empty" vjChunkDesc, |
| 94 | //+ containing only a Name vjPropertyDesc, is used. |
| 95 | vjConfigChunk* createChunk (const std::string& desctoken) { |
| 96 | return createChunk (descdb.getChunkDesc (desctoken)); |
| 97 | } |
| 98 | |
| 99 | //: Creates a Chunk using the given description |
| 100 | vjConfigChunk* createChunk (vjChunkDesc* d); |
| 101 | |
| 102 | |
| 103 | protected: |
| 104 | |
| 105 | //: Setup the intial environment needed for creating chunks. |
| 106 | // This just means that we load VJ_BASE_DIR/VJ_SHARE_DIR/Data/chunksDesc. |
| 107 | void setupInitialEnvironment(); |
| 108 | |
| 109 | |
| 110 | private: |
| 111 | |
| 112 | //: Constructor. Calls setupInitialEnvironment. |
| 113 | vjChunkFactory() { |
| 114 | setupInitialEnvironment(); |
| 115 | } |
| 116 | |
| 117 | |
| 118 | vjChunkDescDB descdb; |
| 119 | |
| 120 | |
| 121 | vjSingletonHeader(vjChunkFactory); |
| 122 | |
| 123 | /* |
| 124 | public: |
| 125 | //: Get instance of singleton object |
| 126 | static vjChunkFactory* instance() |
| 127 | { |
| 128 | if(_instance == NULL) // First check |
| 129 | { |
| 130 | vjGuard<vjMutex> guard(_inst_lock); // Serial critical section |
| 131 | if (_instance == NULL) // Second check |
| 132 | _instance = new vjChunkFactory; |
| 133 | } |
| 134 | vjASSERT(_instance != NULL && "vjChunkFactory has NULL _instance"); |
| 135 | return _instance; |
| 136 | } |
| 137 | |
| 138 | private: |
| 139 | static vjChunkFactory* _instance; //: The instance |
| 140 | static vjMutex _inst_lock; |
| 141 | */ |
| 142 | }; |
| 143 | |
| 144 | #endif |
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