root/juggler/branches/1.0/Kernel/vjDisplay.h

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Copyright update.

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1 /*************** <auto-copyright.pl BEGIN do not edit this line> **************
2  *
3  * VR Juggler is (C) Copyright 1998, 1999, 2000, 2001, 2002
4  *   by Iowa State University
5  *
6  * Original Authors:
7  *   Allen Bierbaum, Christopher Just,
8  *   Patrick Hartling, Kevin Meinert,
9  *   Carolina Cruz-Neira, Albert Baker
10  *
11  * This library is free software; you can redistribute it and/or
12  * modify it under the terms of the GNU Library General Public
13  * License as published by the Free Software Foundation; either
14  * version 2 of the License, or (at your option) any later version.
15  *
16  * This library is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
19  * Library General Public License for more details.
20  *
21  * You should have received a copy of the GNU Library General Public
22  * License along with this library; if not, write to the
23  * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
24  * Boston, MA 02111-1307, USA.
25  *
26  * -----------------------------------------------------------------
27  * File:          $RCSfile$
28  * Date modified: $Date$
29  * Version:       $Revision$
30  * -----------------------------------------------------------------
31  *
32  *************** <auto-copyright.pl END do not edit this line> ***************/
33
34
35 #ifndef _VJ_DISPLAY_H_
36 #define _VJ_DISPLAY_H_
37
38 #include <vjConfig.h>
39
40 #include <Math/vjVec3.h>
41 #include <Input/vjPosition/vjPosition.h>
42 #include <Input/InputManager/vjPosInterface.h>
43 #include <Kernel/vjUser.h>
44 #include <Performance/vjPerfDataBuffer.h>
45 #include <Environment/vjEnvironmentManager.h>
46 #include <Kernel/vjKernel.h>
47
48     // Config stuff
49 #include <Config/vjConfigChunkDB.h>
50
51 //---------------------------------------------------------------------
52 //: Base class for Display windows.
53 //
54 // Base class for all window system independant data about a display.
55 //
56 // Stores location of window and projection data used.
57 //
58 // @author Allen Bierbaum
59 //  Date: 9-8-97
60 //-----------------------------------------------------------------------
61 class vjDisplay
62 {
63 public:
64    vjDisplay() : mUser(NULL), mDisplayChunk(NULL)
65    {
66       _xo = _yo = _xs = _ys = -1;
67       mType = vjDisplay::UNDEFINED;
68       mDisplayChunk = NULL;
69       mPipe = vjDisplay::NONE;
70       mLatencyMeasure = NULL;
71    }
72
73    virtual ~vjDisplay() {
74        if (mLatencyMeasure) {
75            vjKernel::instance()->getEnvironmentManager()->removePerfDataBuffer (mLatencyMeasure);
76
77        }
78    }
79
80
81     // i'm probably gonna regret this
82     void recordLatency (int trackertimeindex, int currenttimeindex) {
83         mLatencyMeasure->set (trackertimeindex, *(mUser->getHeadUpdateTime()));
84         mLatencyMeasure->set (currenttimeindex);
85     }
86
87
88    enum DisplayType { UNDEFINED, SURFACE, SIM};             // What type of display is it
89    enum DisplayView { NONE=0, LEFT_EYE=1, RIGHT_EYE=2, STEREO=3 };      // For referring to which eye(s) to draw
90
91 public:
92       //: Takes a display chunk and configures the display based one it.
93       //! PRE: chunk is a valid chunk
94       //! POST: display is configured
95       //+       If there is an error is the specified config, we output error
96       //+       and "fix" the error.
97       //! NOTE: All derived display classes MUST call this function
98       //+       after doing local configuration.
99    virtual void config(vjConfigChunk* chunk);
100
101    //: Updates the projection data for this display
102    // Uses the data for the head position for this window
103    virtual void updateProjections() = 0;
104
105 public:
106    DisplayType getType()
107    { return mType;}
108
109    bool isSimulator()
110    { return (mType == SIM); }
111
112    bool isSurface()
113    { return (mType == SURFACE); }
114
115    bool isActive()
116    { return mActive; }
117
118    void setName(std::string name)
119    { mName = name; }
120
121    //: Get the name of the display
122    std::string getName()
123    { return mName;}
124
125    bool  shouldDrawBorder()
126    { return mBorder;}
127
128    //!NOTE: If we are in simulator, we can not be in stereo
129    bool inStereo()
130    { return (mView == STEREO); }
131
132    // Which view are we supposed to render
133    DisplayView getView()
134    { return mView; }
135
136    void setOriginAndSize(int xo, int yo, int xs, int ys)
137    { _xo = xo; _yo = yo; _xs = xs; _ys = ys;}
138    void getOriginAndSize(int& xo, int& yo, int& xs, int& ys)
139    {
140       vjASSERT(xo != -1);     // Make sure we have been configured
141       xo = _xo; yo = _yo; xs = _xs; ys = _ys;
142    }
143
144    void setPipe(int pipe)
145    { mPipe = pipe; }
146    int getPipe()
147    { return mPipe; }
148
149    //: Get the config chunk that configured this display
150    vjConfigChunk* getConfigChunk()
151    { return mDisplayChunk; }
152
153    //: Get the user associated with this display
154    vjUser*  getUser()
155    { return mUser;}
156
157    virtual std::ostream& outStream(std::ostream& out);
158    friend std::ostream& operator<<(std::ostream& out, vjDisplay& disp);
159
160 protected:
161    vjUser*           mUser;         //: The user being rendered by this window
162
163 protected:
164    DisplayType mType;                  //: The type of display
165    std::string mName;                  //: Name of the display
166    int         _xo, _yo, _xs, _ys;     //: X and Y origin and size of the view
167    bool        mBorder;                //: Should we have a border
168    int         mPipe;                  //: Hardware pipe. Index of the rendering hardware
169    bool        mActive;                //: Is the display active or not
170    DisplayView  mView;                 //: Which buffer(s) to display (left, right, stereo)
171
172    vjConfigChunk* mDisplayChunk;        //: The chunk data for this display
173
174     vjPerfDataBuffer *mLatencyMeasure;   //: measures of user tracking latency
175
176 };
177
178 //std::ostream& operator<<(std::ostream& out, vjDisplay* disp);
179
180 #endif
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