root/juggler/branches/2.2/modules/sonix/snx/SoundImplementation.h
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| 1 | /****************** <SNX heading BEGIN do not edit this line> ***************** |
| 2 | * |
| 3 | * sonix |
| 4 | * |
| 5 | * Original Authors: |
| 6 | * Kevin Meinert, Carolina Cruz-Neira |
| 7 | * |
| 8 | ****************** <SNX heading END do not edit this line> ******************/ |
| 9 | |
| 10 | /*************** <auto-copyright.pl BEGIN do not edit this line> ************** |
| 11 | * |
| 12 | * VR Juggler is (C) Copyright 1998-2007 by Iowa State University |
| 13 | * |
| 14 | * Original Authors: |
| 15 | * Allen Bierbaum, Christopher Just, |
| 16 | * Patrick Hartling, Kevin Meinert, |
| 17 | * Carolina Cruz-Neira, Albert Baker |
| 18 | * |
| 19 | * This library is free software; you can redistribute it and/or |
| 20 | * modify it under the terms of the GNU Library General Public |
| 21 | * License as published by the Free Software Foundation; either |
| 22 | * version 2 of the License, or (at your option) any later version. |
| 23 | * |
| 24 | * This library is distributed in the hope that it will be useful, |
| 25 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 26 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 27 | * Library General Public License for more details. |
| 28 | * |
| 29 | * You should have received a copy of the GNU Library General Public |
| 30 | * License along with this library; if not, write to the |
| 31 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| 32 | * Boston, MA 02111-1307, USA. |
| 33 | * |
| 34 | *************** <auto-copyright.pl END do not edit this line> ***************/ |
| 35 | |
| 36 | /* Generated by Together */ |
| 37 | |
| 38 | #ifndef SNXSOUNDIMPLEMENTATION_H |
| 39 | #define SNXSOUNDIMPLEMENTATION_H |
| 40 | |
| 41 | #include <snx/snxConfig.h> |
| 42 | |
| 43 | #include <string> |
| 44 | #include <map> |
| 45 | #include <boost/concept_check.hpp> |
| 46 | #include <gmtl/Matrix.h> |
| 47 | #include <vpr/Util/Assert.h> |
| 48 | |
| 49 | #include <snx/SoundInfo.h> |
| 50 | #include <snx/SoundAPIInfo.h> |
| 51 | #include <snx/ISoundImplementation.h> |
| 52 | |
| 53 | namespace snx |
| 54 | { |
| 55 | |
| 56 | /** \class SoundImplementation SoundImplementation.h snx/SoundImplementation.h |
| 57 | * |
| 58 | * Sound implementation. |
| 59 | */ |
| 60 | class SNX_CLASS_API SoundImplementation : public ISoundImplementation |
| 61 | { |
| 62 | public: |
| 63 | /** Default constructor. */ |
| 64 | SoundImplementation() |
| 65 | : ISoundImplementation() |
| 66 | , mName( "unknown" ) |
| 67 | , mSoundAPIInfo() |
| 68 | , mSounds() |
| 69 | , mListenerPos() |
| 70 | { |
| 71 | } |
| 72 | |
| 73 | /** |
| 74 | * Every implementation can return a new copy of itself. |
| 75 | */ |
| 76 | virtual void clone( ISoundImplementation* &newCopy ) = 0; |
| 77 | |
| 78 | /** Destructor. */ |
| 79 | virtual ~SoundImplementation() |
| 80 | { |
| 81 | // make sure the API has gracefully exited. |
| 82 | this->shutdownAPI(); |
| 83 | } |
| 84 | |
| 85 | /** |
| 86 | * Copies the current state of the system from the given API into this |
| 87 | * object. This does not perform any binding. That must be done |
| 88 | * separately. |
| 89 | * |
| 90 | * @param si The object from which the state will be copied into this |
| 91 | * object. |
| 92 | */ |
| 93 | void copy( const SoundImplementation& si ); |
| 94 | |
| 95 | public: |
| 96 | |
| 97 | /** |
| 98 | * Triggers a sound. |
| 99 | * |
| 100 | * @pre alias does not have to be associated with a loaded sound. |
| 101 | * @post If alias is associated with a loaded sound, then the loaded sound |
| 102 | * is triggered. If it isn't, then nothing happens. |
| 103 | * |
| 104 | * @param alias Alias of the sound to trigger. |
| 105 | * @param repeat The number of times to play. Use -1 to repeat forever. |
| 106 | */ |
| 107 | virtual void trigger( const std::string & alias, const int & repeat = 1 ) |
| 108 | { |
| 109 | vprASSERT(this->isStarted() == true && "must call startAPI prior to this function"); |
| 110 | |
| 111 | this->lookup( alias ).repeat = repeat; |
| 112 | this->lookup( alias ).repeatCountdown = repeat; |
| 113 | } |
| 114 | |
| 115 | /** |
| 116 | * Is the named sound currently playing? |
| 117 | * |
| 118 | * @param alias The alias of the sound to query. |
| 119 | */ |
| 120 | virtual bool isPlaying( const std::string& alias ) |
| 121 | { |
| 122 | boost::ignore_unused_variable_warning(alias); |
| 123 | return false; |
| 124 | } |
| 125 | |
| 126 | /** |
| 127 | * Specifies whether the named sound retriggers from beginning when |
| 128 | * triggered while playing. In other words, when the named sound is already |
| 129 | * playing and trigger() is called, does the sound restart from the |
| 130 | * beginning? |
| 131 | * |
| 132 | * @param alias The alias of the sound to change. |
| 133 | * @param onOff A Boolean value enabling or disabling retriggering. |
| 134 | */ |
| 135 | virtual void setRetriggerable( const std::string& alias, bool onOff ) |
| 136 | { |
| 137 | this->lookup( alias ).retriggerable = onOff; |
| 138 | } |
| 139 | |
| 140 | /** |
| 141 | * Is the named sound retriggerable? |
| 142 | * |
| 143 | * @param alias The alias of the sound to query. |
| 144 | */ |
| 145 | virtual bool isRetriggerable( const std::string& alias ) |
| 146 | { |
| 147 | return bool( this->lookup( alias ).retriggerable == true ); |
| 148 | } |
| 149 | |
| 150 | /** |
| 151 | * Stops the named sound. |
| 152 | * |
| 153 | * @param alias Alias of the sound to be stopped. |
| 154 | */ |
| 155 | virtual void stop( const std::string& alias ) |
| 156 | { |
| 157 | vprASSERT(this->isStarted() == true && "must call startAPI prior to this function"); |
| 158 | this->lookup( alias ).repeatCountdown = 0; |
| 159 | } |
| 160 | |
| 161 | /** |
| 162 | * Pauses the named sound. Use unpause() to return playback from where the |
| 163 | * sound was paused. |
| 164 | * |
| 165 | * @param alias The alias of the sound to pause. |
| 166 | */ |
| 167 | virtual void pause( const std::string& alias ) |
| 168 | { |
| 169 | this->stop( alias ); |
| 170 | } |
| 171 | |
| 172 | /** |
| 173 | * Resumes playback of the named sound from a paused state. This does |
| 174 | * nothing if sound was not paused. |
| 175 | * |
| 176 | * @param alias The alias of the sound to unpause. |
| 177 | */ |
| 178 | virtual void unpause( const std::string& alias ) |
| 179 | { |
| 180 | this->trigger( alias, this->lookup( alias ).repeat ); |
| 181 | } |
| 182 | |
| 183 | /** |
| 184 | * If the named sound is paused, then return true. |
| 185 | * |
| 186 | * @param alias The alias of the sound to query. |
| 187 | */ |
| 188 | virtual bool isPaused( const std::string& alias ) |
| 189 | { |
| 190 | boost::ignore_unused_variable_warning(alias); |
| 191 | return false; |
| 192 | } |
| 193 | |
| 194 | /** |
| 195 | * Sets the named sound as either ambient or positional depending on the |
| 196 | * value of ambient. If the sound is ambient, it is attached to the |
| 197 | * listener, and its volume does not change when the listener moves. If |
| 198 | * the sound is positional, the volume changes when the listener moves. |
| 199 | * |
| 200 | * @param ambient A flag identifying whether this sound is ambient (true) |
| 201 | * or positional (false). This parameter is optional, |
| 202 | * and it defaults to false (the sound is positional). |
| 203 | */ |
| 204 | virtual void setAmbient( const std::string& alias, bool ambient = false ) |
| 205 | { |
| 206 | this->lookup( alias ).ambient = ambient; |
| 207 | } |
| 208 | |
| 209 | /** |
| 210 | * Is the named sound ambient? |
| 211 | * |
| 212 | * @param alias The alias of the sound to query. |
| 213 | */ |
| 214 | virtual bool isAmbient( const std::string& alias ) |
| 215 | { |
| 216 | return this->lookup( alias ).ambient; |
| 217 | } |
| 218 | |
| 219 | /** |
| 220 | * Alters the frequency of the named sound. |
| 221 | * |
| 222 | * @param alias The alias of the sound to change. |
| 223 | * @param amount The value that determines the pitch bend. 1.0 means |
| 224 | * that there is no change. A value less than 1.0 is low; |
| 225 | * a value greather than 1.0 is high. |
| 226 | */ |
| 227 | virtual void setPitchBend( const std::string& alias, float amount ) |
| 228 | { |
| 229 | this->lookup( alias ).pitchbend = amount; |
| 230 | } |
| 231 | |
| 232 | /** |
| 233 | * Sets the effect volume of the named sound. The value must be in the |
| 234 | * range [0,1]. |
| 235 | * |
| 236 | * @param alias The alias of the sound to change. |
| 237 | * @param amount The value of the volume. It must be between 0.0 and |
| 238 | * 1.0 inclusive. |
| 239 | */ |
| 240 | virtual void setVolume( const std::string& alias, float amount ) |
| 241 | { |
| 242 | this->lookup( alias ).volume = amount; |
| 243 | } |
| 244 | |
| 245 | /** |
| 246 | * Sets the effect cutoff of the named soudn. The value must be in the |
| 247 | * range [0,1]. |
| 248 | * |
| 249 | * @param alias The alias of the sound to change. |
| 250 | * @param amount The value of the cutoff. 1.0 is no change; 0.0 is |
| 251 | * total cutoff. |
| 252 | */ |
| 253 | virtual void setCutoff( const std::string& alias, float amount ) |
| 254 | { |
| 255 | this->lookup( alias ).cutoff = amount; |
| 256 | } |
| 257 | |
| 258 | /** |
| 259 | * Set the named sound's 3D position. |
| 260 | * |
| 261 | * @param alias The alias of the sound to change. |
| 262 | * @param x The X coordinate of the sound in 3D OpenGL coordinates. |
| 263 | * @param y The Y coordinate of the sound in 3D OpenGL coordinates. |
| 264 | * @param z The Z coordinate of the sound in 3D OpenGL coordinates. |
| 265 | */ |
| 266 | virtual void setPosition(const std::string& alias, float x, float y, |
| 267 | float z) |
| 268 | { |
| 269 | vprASSERT(this->isStarted() == true && "must call startAPI prior to this function"); |
| 270 | this->lookup( alias ).position[0] = x; |
| 271 | this->lookup( alias ).position[1] = y; |
| 272 | this->lookup( alias ).position[2] = z; |
| 273 | } |
| 274 | |
| 275 | /** |
| 276 | * Gets the named sound's 3D position. |
| 277 | * |
| 278 | * @param alias A name that has been associated with some sound data. |
| 279 | * @param x Storage for the X coordinate of the sound's position (in |
| 280 | * OpenGL coordinates). |
| 281 | * @param y Storage for the Y coordinate of the sound's position (in |
| 282 | * OpenGL coordinates). |
| 283 | * @param z Storage for the Z coordinate of the sound's position (in |
| 284 | * OpenGL coordinates). |
| 285 | */ |
| 286 | virtual void getPosition(const std::string& alias, float& x, float& y, |
| 287 | float& z) |
| 288 | { |
| 289 | vprASSERT(this->isStarted() == true && "must call startAPI prior to this function"); |
| 290 | |
| 291 | x = this->lookup( alias ).position[0]; |
| 292 | y = this->lookup( alias ).position[1]; |
| 293 | z = this->lookup( alias ).position[2]; |
| 294 | } |
| 295 | |
| 296 | /** |
| 297 | * Sets the position of the listener. |
| 298 | * |
| 299 | * @param mat A transformation matrix representing the position of the |
| 300 | * listener. |
| 301 | */ |
| 302 | virtual void setListenerPosition( const gmtl::Matrix44f& mat ) |
| 303 | { |
| 304 | vprASSERT(this->isStarted() == true && "must call startAPI prior to this function"); |
| 305 | mListenerPos = mat; |
| 306 | } |
| 307 | |
| 308 | /** |
| 309 | * Gets the position of the listener. |
| 310 | * |
| 311 | * @param mat Storage for returning the position of the listener. |
| 312 | */ |
| 313 | virtual void getListenerPosition( gmtl::Matrix44f& mat ) |
| 314 | { |
| 315 | vprASSERT(this->isStarted() == true && "must call startAPI prior to this function"); |
| 316 | mat = mListenerPos; |
| 317 | } |
| 318 | |
| 319 | /** |
| 320 | * Start the sound API, creating any contexts or other configurations at |
| 321 | * startup. This function should be called before using the other |
| 322 | * functions in the class. |
| 323 | * |
| 324 | * @post Sound API is ready to go. |
| 325 | * @return 1 if success, 0 otherwise. |
| 326 | */ |
| 327 | virtual int startAPI() = 0; |
| 328 | |
| 329 | /** |
| 330 | * Queries whether the API has been started. |
| 331 | * |
| 332 | * @return true if API has been started, false otherwise. |
| 333 | */ |
| 334 | virtual bool isStarted() const = 0; |
| 335 | |
| 336 | /** |
| 337 | * Kills the sound API, deallocating any sounds, etc. This function could |
| 338 | * be called any time. The function could be called multiple times, so it |
| 339 | * should be smart. |
| 340 | * |
| 341 | * @post The sound API is no longer running or available for use. |
| 342 | */ |
| 343 | virtual void shutdownAPI() {} |
| 344 | |
| 345 | /** |
| 346 | * Configures/reconfigures the sound API global settings. |
| 347 | * |
| 348 | * @param sai A description of the settings for this sound API. |
| 349 | */ |
| 350 | virtual void configure( const snx::SoundAPIInfo& sai ) |
| 351 | { |
| 352 | mSoundAPIInfo = sai; |
| 353 | } |
| 354 | |
| 355 | /** |
| 356 | * Configures/reconfigures the named sound by associating sound data with |
| 357 | * the named sound. Afterwards, the alias can be used to operate on sound |
| 358 | * data. |
| 359 | * |
| 360 | * Configure: associate a name (alias) to the description if not already |
| 361 | * done. |
| 362 | * |
| 363 | * Reconfigure: change properties of the sound to the description |
| 364 | * provided. |
| 365 | * |
| 366 | * @pre Provide a SoundInfo which describes the sound. |
| 367 | * @post This handle will point to loaded sound data. |
| 368 | * |
| 369 | * @param description An object that describes the sound for which this |
| 370 | * object will be a handle. |
| 371 | */ |
| 372 | virtual void configure(const std::string& alias, |
| 373 | const snx::SoundInfo& description); |
| 374 | |
| 375 | /** |
| 376 | * Removes a configured sound. Any future reference to the alias will not |
| 377 | * cause an error, but it will not result in a rendered sound. |
| 378 | * |
| 379 | * @param alias The alias of the sound to be removed. |
| 380 | */ |
| 381 | virtual void remove(const std::string& alias); |
| 382 | |
| 383 | /** |
| 384 | * Call once per sound frame (which does not have to be same as the graphics |
| 385 | * frame). |
| 386 | * |
| 387 | * @param timeElapsed The time elapsed since the last sound frame. |
| 388 | */ |
| 389 | virtual void step( const float& timeElapsed ) |
| 390 | { |
| 391 | boost::ignore_unused_variable_warning(timeElapsed); |
| 392 | } |
| 393 | |
| 394 | /** |
| 395 | * Clears all associations. |
| 396 | * |
| 397 | * @post Any existing aliases will be stubbed. Sounds will be unbound. |
| 398 | */ |
| 399 | virtual void clear() |
| 400 | { |
| 401 | this->unbindAll(); |
| 402 | } |
| 403 | |
| 404 | /** |
| 405 | * Bind: load (or reload) all associated sounds. |
| 406 | * |
| 407 | * @post All sound associations are buffered by the sound API. |
| 408 | */ |
| 409 | virtual void bindAll(); |
| 410 | |
| 411 | /** |
| 412 | * Unbind: unload/deallocate all associated sounds. |
| 413 | * |
| 414 | * @post All sound associations are unbuffered by the sound API. |
| 415 | */ |
| 416 | virtual void unbindAll(); |
| 417 | |
| 418 | /** |
| 419 | * Loads/allocates the sound data this alias refers to the sound API. |
| 420 | * |
| 421 | * @post The sound API has the sound buffered. |
| 422 | */ |
| 423 | virtual void bind( const std::string& alias ) = 0; |
| 424 | |
| 425 | /** |
| 426 | * Unloads/deallocates the sound data this alias refers to in the sound API. |
| 427 | * |
| 428 | * @post The sound API no longer has the sound buffered. |
| 429 | */ |
| 430 | virtual void unbind( const std::string& alias ) = 0; |
| 431 | |
| 432 | snx::SoundInfo& lookup( const std::string& alias ) |
| 433 | { |
| 434 | return mSounds[alias]; |
| 435 | } |
| 436 | |
| 437 | void setName( const std::string& name ) |
| 438 | { |
| 439 | mName = name; |
| 440 | } |
| 441 | |
| 442 | std::string& name() |
| 443 | { |
| 444 | return mName; |
| 445 | } |
| 446 | |
| 447 | protected: |
| 448 | /* |
| 449 | * The name of this implementation. |
| 450 | */ |
| 451 | std::string mName; |
| 452 | |
| 453 | snx::SoundAPIInfo mSoundAPIInfo; |
| 454 | std::map<std::string, snx::SoundInfo> mSounds; |
| 455 | |
| 456 | gmtl::Matrix44f mListenerPos; /**< Position of the observer/listener. */ |
| 457 | }; |
| 458 | |
| 459 | } // end namespace |
| 460 | |
| 461 | #endif //SNXSOUNDIMPLEMENTATION_H |
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