root/juggler/tags/1.0.5/Kernel/vjProjection.cpp
| Revision 2828, 3.1 kB (checked in by patrickh, 8 years ago) | |
|---|---|
| |
| Line | |
|---|---|
| 1 | /*************** <auto-copyright.pl BEGIN do not edit this line> ************** |
| 2 | * |
| 3 | * VR Juggler is (C) Copyright 1998, 1999, 2000 by Iowa State University |
| 4 | * |
| 5 | * Original Authors: |
| 6 | * Allen Bierbaum, Christopher Just, |
| 7 | * Patrick Hartling, Kevin Meinert, |
| 8 | * Carolina Cruz-Neira, Albert Baker |
| 9 | * |
| 10 | * This library is free software; you can redistribute it and/or |
| 11 | * modify it under the terms of the GNU Library General Public |
| 12 | * License as published by the Free Software Foundation; either |
| 13 | * version 2 of the License, or (at your option) any later version. |
| 14 | * |
| 15 | * This library is distributed in the hope that it will be useful, |
| 16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 18 | * Library General Public License for more details. |
| 19 | * |
| 20 | * You should have received a copy of the GNU Library General Public |
| 21 | * License along with this library; if not, write to the |
| 22 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| 23 | * Boston, MA 02111-1307, USA. |
| 24 | * |
| 25 | * ----------------------------------------------------------------- |
| 26 | * File: $RCSfile$ |
| 27 | * Date modified: $Date$ |
| 28 | * Version: $Revision$ |
| 29 | * ----------------------------------------------------------------- |
| 30 | * |
| 31 | *************** <auto-copyright.pl END do not edit this line> ***************/ |
| 32 | |
| 33 | |
| 34 | #include <Kernel/vjProjection.h> |
| 35 | |
| 36 | float vjProjection::mNearDist = 0.1f; |
| 37 | float vjProjection::mFarDist = 10000.0f; |
| 38 | |
| 39 | |
| 40 | //: Helper to the frustum apex and corners in model coordinates |
| 41 | //!NOTE: The normal frustum is in camera (clip) coordinates |
| 42 | //+ and the model is in model (eye) coordinates. |
| 43 | //+ The matrix viewMat transforms from eye to clip |
| 44 | void vjProjection::getFrustumApexAndCorners(vjVec3& apex, vjVec3& ur, vjVec3& lr, vjVec3& ul, vjVec3& ll) |
| 45 | { |
| 46 | vjMatrix view_mat_inv; |
| 47 | view_mat_inv.invert(mViewMat); // Get the inverse matrix |
| 48 | |
| 49 | //float near_dist = mFocusPlaneDist; |
| 50 | // User like triangles to get the params for the focus surface |
| 51 | float mult_factor = mFocusPlaneDist/mFrustum[vjFrustum::VJ_NEAR]; |
| 52 | float bot = mFrustum[vjFrustum::VJ_BOTTOM]*mult_factor; |
| 53 | float left = mFrustum[vjFrustum::VJ_LEFT]*mult_factor; |
| 54 | float top = mFrustum[vjFrustum::VJ_TOP]*mult_factor; |
| 55 | float right = mFrustum[vjFrustum::VJ_RIGHT]*mult_factor; |
| 56 | |
| 57 | // Create points in clip space |
| 58 | vjVec3 apexClip(0.0f, 0.0f, 0.0f); |
| 59 | vjVec3 urClip(right, top, -mFocusPlaneDist); |
| 60 | vjVec3 lrClip(right, bot, -mFocusPlaneDist); |
| 61 | vjVec3 ulClip(left, top, -mFocusPlaneDist); |
| 62 | vjVec3 llClip(left, bot, -mFocusPlaneDist); |
| 63 | |
| 64 | apex.xformFull(view_mat_inv, apexClip); |
| 65 | ur.xformFull(view_mat_inv, urClip); |
| 66 | lr.xformFull(view_mat_inv, lrClip); |
| 67 | ul.xformFull(view_mat_inv, ulClip); |
| 68 | ll.xformFull(view_mat_inv, llClip); |
| 69 | } |
| 70 | |
| 71 | |
| 72 | std::ostream& vjProjection::outStream(std::ostream& out) |
| 73 | { |
| 74 | out << "eye: "; |
| 75 | switch(mEye) |
| 76 | { |
| 77 | case vjProjection::LEFT: |
| 78 | out << "Left"; |
| 79 | break; |
| 80 | case vjProjection::RIGHT: |
| 81 | out << "Right"; |
| 82 | break; |
| 83 | } |
| 84 | out << " Frustum: " << mFrustum; |
| 85 | return out; |
| 86 | } |
| 87 | |
| 88 | std::ostream& operator<<(std::ostream& out, vjProjection& proj) |
| 89 | { |
| 90 | return proj.outStream(out); |
| 91 | } |
Note: See TracBrowser for help on using the browser.
