root/juggler/tags/1.0.5/Sound/vjSoundFactory.cpp
| Revision 7539, 3.2 kB (checked in by anonymous, 7 years ago) | |
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| 1 | /*************** <auto-copyright.pl BEGIN do not edit this line> ************** |
| 2 | * |
| 3 | * VR Juggler is (C) Copyright 1998, 1999, 2000 by Iowa State University |
| 4 | * |
| 5 | * Original Authors: |
| 6 | * Allen Bierbaum, Christopher Just, |
| 7 | * Patrick Hartling, Kevin Meinert, |
| 8 | * Carolina Cruz-Neira, Albert Baker |
| 9 | * |
| 10 | * This library is free software; you can redistribute it and/or |
| 11 | * modify it under the terms of the GNU Library General Public |
| 12 | * License as published by the Free Software Foundation; either |
| 13 | * version 2 of the License, or (at your option) any later version. |
| 14 | * |
| 15 | * This library is distributed in the hope that it will be useful, |
| 16 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 17 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 18 | * Library General Public License for more details. |
| 19 | * |
| 20 | * You should have received a copy of the GNU Library General Public |
| 21 | * License along with this library; if not, write to the |
| 22 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| 23 | * Boston, MA 02111-1307, USA. |
| 24 | * |
| 25 | * ----------------------------------------------------------------- |
| 26 | * File: $RCSfile$ |
| 27 | * Date modified: $Date$ |
| 28 | * Version: $Revision$ |
| 29 | * ----------------------------------------------------------------- |
| 30 | * |
| 31 | *************** <auto-copyright.pl END do not edit this line> ***************/ |
| 32 | |
| 33 | #include <Sound/vjSoundFactory.h> |
| 34 | #include <Sound/vjSoundEngineConstructor.h> |
| 35 | |
| 36 | |
| 37 | //std::vector< vjSoundEngineConstructorBase* > vjSoundFactory::mConstructors; |
| 38 | //vjSoundFactory* vjSoundFactory::_instance = NULL; //: The singleton instance ptr |
| 39 | vjSingletonImp(vjSoundFactory); |
| 40 | |
| 41 | vjSoundFactory::vjSoundFactory() |
| 42 | { |
| 43 | } |
| 44 | |
| 45 | // register a creator to the factory. |
| 46 | // this is intended to be used by each api's registration method |
| 47 | |
| 48 | void vjSoundFactory::registerConstructor( vjSoundEngineConstructorBase* constructor ) |
| 49 | { |
| 50 | vjASSERT(constructor != NULL); |
| 51 | mConstructors.push_back(constructor); // Add the constructor to the list |
| 52 | std::cout << "vjSoundFactory::registerConstructor: Sound engine registered for: " |
| 53 | << constructor->getChunkType().c_str() |
| 54 | << " :" << (void*)constructor |
| 55 | << " type:" << typeid(*constructor).name() << std::endl; |
| 56 | } |
| 57 | |
| 58 | bool vjSoundFactory::recognizeEngine(vjConfigChunk* chunk) |
| 59 | { |
| 60 | if(vjSoundFactory::findConstructor(chunk) == -1) |
| 61 | return false; |
| 62 | else |
| 63 | return true; |
| 64 | } |
| 65 | |
| 66 | |
| 67 | vjSoundEngine* vjSoundFactory::loadEngine(vjConfigChunk* chunk) |
| 68 | { |
| 69 | vjASSERT(recognizeEngine(chunk)); |
| 70 | |
| 71 | int index = findConstructor(chunk); |
| 72 | |
| 73 | vjSoundEngine* new_engine; |
| 74 | vjSoundEngineConstructorBase* constructor = mConstructors[index]; |
| 75 | |
| 76 | vjDEBUG(vjDBG_INPUT_MGR,3) << "vjSoundFactory::loadEngine: Loading device: " |
| 77 | << chunk->getType() << " with: " |
| 78 | << typeid(*constructor).name() << std::endl << vjDEBUG_FLUSH; |
| 79 | |
| 80 | new_engine = constructor->createEngine(chunk); |
| 81 | return new_engine; |
| 82 | } |
| 83 | |
| 84 | int vjSoundFactory::findConstructor(vjConfigChunk* chunk) |
| 85 | { |
| 86 | std::string chunk_type; |
| 87 | chunk_type = (std::string)chunk->getType(); |
| 88 | |
| 89 | for (unsigned int i = 0; i < mConstructors.size(); i++) |
| 90 | { |
| 91 | // Get next constructor |
| 92 | vjSoundEngineConstructorBase* construct = mConstructors[i]; |
| 93 | vjASSERT(construct != NULL); |
| 94 | |
| 95 | if(construct->getChunkType() == chunk_type) |
| 96 | return i; |
| 97 | } |
| 98 | |
| 99 | return -1; |
| 100 | } |
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