root/juggler/tags/1.0.7/Config/vjVarValue.h
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| 1 | /*************** <auto-copyright.pl BEGIN do not edit this line> ************** |
| 2 | * |
| 3 | * VR Juggler is (C) Copyright 1998, 1999, 2000, 2001, 2002 |
| 4 | * by Iowa State University |
| 5 | * |
| 6 | * Original Authors: |
| 7 | * Allen Bierbaum, Christopher Just, |
| 8 | * Patrick Hartling, Kevin Meinert, |
| 9 | * Carolina Cruz-Neira, Albert Baker |
| 10 | * |
| 11 | * This library is free software; you can redistribute it and/or |
| 12 | * modify it under the terms of the GNU Library General Public |
| 13 | * License as published by the Free Software Foundation; either |
| 14 | * version 2 of the License, or (at your option) any later version. |
| 15 | * |
| 16 | * This library is distributed in the hope that it will be useful, |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 19 | * Library General Public License for more details. |
| 20 | * |
| 21 | * You should have received a copy of the GNU Library General Public |
| 22 | * License along with this library; if not, write to the |
| 23 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| 24 | * Boston, MA 02111-1307, USA. |
| 25 | * |
| 26 | * ----------------------------------------------------------------- |
| 27 | * File: $RCSfile$ |
| 28 | * Date modified: $Date$ |
| 29 | * Version: $Revision$ |
| 30 | * ----------------------------------------------------------------- |
| 31 | * |
| 32 | *************** <auto-copyright.pl END do not edit this line> ***************/ |
| 33 | |
| 34 | |
| 35 | |
| 36 | #ifndef _VJ_VARVALUE_H_ |
| 37 | #define _VJ_VARVALUE_H_ |
| 38 | |
| 39 | #include <vjConfig.h> |
| 40 | #include <ctype.h> |
| 41 | |
| 42 | |
| 43 | typedef enum { T_INT, T_FLOAT, T_BOOL, T_STRING, T_DISTANCE, |
| 44 | T_CHUNK, T_EMBEDDEDCHUNK, T_INVALID } VarType; |
| 45 | |
| 46 | typedef enum {U_Feet, U_Inches, U_Meters, U_Centimeters, U_BadUnit} |
| 47 | CfgUnit; |
| 48 | |
| 49 | class vjConfigChunk; |
| 50 | |
| 51 | /* note for myself as I'm adding T_DISTANCE - everything gets stored |
| 52 | * internally as feet. |
| 53 | */ |
| 54 | |
| 55 | //------------------------------------------------- |
| 56 | //: A vjVarValue is an object that knows its own type even if we don't. |
| 57 | // More seriously, it's the value storage unit and value return type |
| 58 | // for a ConfigChunk. <br> |
| 59 | // Currently, vjVarValues can be of types int, FLOAT, boolean, string |
| 60 | // (char*), distance(essentially FLOAT), as defined by the VarType |
| 61 | // enumeration in vjVarValue.h. <br> |
| 62 | // When you get a vjVarValue, you can do just a few things with it: <br> |
| 63 | // 1. assign it to a variable and then use it. Note that there is |
| 64 | // type checking here: if you try assigning a string vjVarValue to |
| 65 | // an int, you'll get an error. <br> |
| 66 | // 2. Cast it to the right type and use it. <br> |
| 67 | // 3. print it - vjVarValues have overloaded << so you can print them |
| 68 | // without having to cast to the right value. <br> |
| 69 | // Note that it's generally incumbent upon the client to know what |
| 70 | // kind of vjVarValue he's getting and what it can do. Hey, you're |
| 71 | // the one who queried the ConfigChunk, not me. <br> |
| 72 | // |
| 73 | // @author Christopher Just |
| 74 | // |
| 75 | //!PUBLIC_API: |
| 76 | //-------------------------------------------------- |
| 77 | |
| 78 | class vjVarValue { |
| 79 | |
| 80 | private: |
| 81 | |
| 82 | VarType type; |
| 83 | |
| 84 | // these are the possible storage areas. |
| 85 | int intval; |
| 86 | float floatval; |
| 87 | std::string strval; |
| 88 | bool boolval; |
| 89 | vjConfigChunk *embeddedchunkval; |
| 90 | unsigned int validation; |
| 91 | |
| 92 | static vjVarValue* invalid_instance; |
| 93 | static const std::string using_invalid_msg; |
| 94 | |
| 95 | public: |
| 96 | |
| 97 | //:Gets a reference to a global "invalid" vjVarValue |
| 98 | //!NOTE: This is mainly useful for returning an invalid VarValue in |
| 99 | //+ case of an error, and is used internally by some Config/* |
| 100 | //+ classes. |
| 101 | //!NOTE: There is a fairly harmless race condition where an extra |
| 102 | //+ invalid vjVarValue gets created & not deleted. This is |
| 103 | //+ very unlikely, and would only result in losing a few bytes |
| 104 | //+ anyway. |
| 105 | static vjVarValue& getInvalidInstance (); |
| 106 | |
| 107 | |
| 108 | inline VarType getType () const { |
| 109 | return type; |
| 110 | } |
| 111 | |
| 112 | //: Copy constructor. |
| 113 | vjVarValue (const vjVarValue &v); |
| 114 | |
| 115 | |
| 116 | //: Constructor - creates a T_EMBEDDEDCHUNK vjVarValue containing ch |
| 117 | //!NOTE: This is explicit for safety's sake. I already encountered a bug |
| 118 | //+ where some chunkdb code was interpreting |
| 119 | //+ vjVarValue v1 = chunk.getProperty(blah) |
| 120 | //+ as casting the result of getProperty to a chunk* and then calling |
| 121 | //+ this constructor instead of using the vjVarValue copy constructor |
| 122 | //+ becuase getProperty returns a const vjVarValue and the copy const |
| 123 | //+ didn't expect a const (since fixed). |
| 124 | explicit vjVarValue (vjConfigChunk* ch); |
| 125 | |
| 126 | |
| 127 | //: Creates a new vjVarValue of type t. |
| 128 | //! NOTE: Note that once a vjVarValue object has been created, the type |
| 129 | //+ cannot be changed. |
| 130 | vjVarValue ( VarType t ); |
| 131 | |
| 132 | |
| 133 | |
| 134 | //: Destroys self and all associated memory. |
| 135 | ~vjVarValue(); |
| 136 | |
| 137 | |
| 138 | #ifdef VJ_DEBUG |
| 139 | void assertValid () const; |
| 140 | #else |
| 141 | inline void assertValid () const { |
| 142 | ; |
| 143 | } |
| 144 | #endif |
| 145 | |
| 146 | |
| 147 | |
| 148 | //: Assignment Operator |
| 149 | vjVarValue& operator= (const vjVarValue &v); |
| 150 | |
| 151 | |
| 152 | |
| 153 | //: Equality Operator |
| 154 | bool operator == (const vjVarValue& v) const; |
| 155 | inline bool operator != (const vjVarValue& v) const { |
| 156 | return !(*this == v); |
| 157 | } |
| 158 | |
| 159 | |
| 160 | /* Cast Operators |
| 161 | * These operators are used whenever a vjVarValue is cast to another |
| 162 | * type. They do some amount of type checking and coercion, |
| 163 | * eventually returning the data stored within the config itself. |
| 164 | * Right now, in event of an error we only write a message to cerr |
| 165 | * and return a "reasonable" value - 0, 0.0, false, "", NULL, etc. |
| 166 | */ |
| 167 | |
| 168 | //: Cast to int |
| 169 | //!RETURNS: i - integer value of self if T_INT, 0 or 1 if T_BOOL |
| 170 | //!RETURNS: 0 - if not T_INT or T_BOOL (this is bad) |
| 171 | operator int() const; |
| 172 | |
| 173 | |
| 174 | //: cast to ConfigChunk |
| 175 | //!NOTE: Returns a copy of the contained chunk which must be |
| 176 | //+ freed. |
| 177 | operator vjConfigChunk*() const; |
| 178 | |
| 179 | |
| 180 | //: Cast to bool |
| 181 | operator bool() const; |
| 182 | |
| 183 | |
| 184 | //: Cast to float (for T_FLOAT or T_DISTANCE) |
| 185 | operator float () const; |
| 186 | |
| 187 | |
| 188 | //: Returns a string VarValue as a c-style string |
| 189 | //!NOTE: returns a freshly allocated char array that the caller is |
| 190 | //+ responsible for deleting. |
| 191 | char* cstring () const; |
| 192 | |
| 193 | |
| 194 | //: Cast to std::string |
| 195 | operator std::string () const; |
| 196 | |
| 197 | |
| 198 | //: Assignment overload |
| 199 | //!NOTE: type of a vjVarValue is immutable, so a type mismatch here |
| 200 | //+ can cause an error (in which case the assignment fails) |
| 201 | vjVarValue& operator = (int i); |
| 202 | vjVarValue& operator = (bool i); |
| 203 | vjVarValue& operator = (float i); |
| 204 | vjVarValue& operator = (const std::string& i); |
| 205 | |
| 206 | //: Assignment overload |
| 207 | //!NOTE: type of a vjVarValue is immutable, so a type mismatch here |
| 208 | //+ can cause an error (in which case the assignment fails) |
| 209 | //!NOTE: the vjVarValue makes a copy of the string - you can do with |
| 210 | //+ the original as you please. |
| 211 | vjVarValue &operator = (const char *s); |
| 212 | |
| 213 | vjVarValue &operator = (vjConfigChunk *s); |
| 214 | |
| 215 | |
| 216 | |
| 217 | //: Writes the value of self to the stream out |
| 218 | //!NOTE: v knows what type it is, so it makes sure it's printed |
| 219 | //+ in a reasonable way. ints & floats are printed as numbers, |
| 220 | //+ bools as the strings "true" and "false", strings and |
| 221 | //+ chunks as their string reps, etc. |
| 222 | friend std::ostream& operator << (std::ostream& out, const vjVarValue& v); |
| 223 | |
| 224 | }; |
| 225 | |
| 226 | #endif |
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