root/juggler/tags/1.0.7/Threads/vjTSTable.h

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1 /*************** <auto-copyright.pl BEGIN do not edit this line> **************
2  *
3  * VR Juggler is (C) Copyright 1998, 1999, 2000, 2001, 2002
4  *   by Iowa State University
5  *
6  * Original Authors:
7  *   Allen Bierbaum, Christopher Just,
8  *   Patrick Hartling, Kevin Meinert,
9  *   Carolina Cruz-Neira, Albert Baker
10  *
11  * This library is free software; you can redistribute it and/or
12  * modify it under the terms of the GNU Library General Public
13  * License as published by the Free Software Foundation; either
14  * version 2 of the License, or (at your option) any later version.
15  *
16  * This library is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
19  * Library General Public License for more details.
20  *
21  * You should have received a copy of the GNU Library General Public
22  * License along with this library; if not, write to the
23  * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
24  * Boston, MA 02111-1307, USA.
25  *
26  * -----------------------------------------------------------------
27  * File:          $RCSfile$
28  * Date modified: $Date$
29  * Version:       $Revision$
30  * -----------------------------------------------------------------
31  *
32  *************** <auto-copyright.pl END do not edit this line> ***************/
33
34
35 #ifndef _VJ_TS_TABLE_H_
36 #define _VJ_TS_TABLE_H_
37 //#pragma once
38
39 #include <vjConfig.h>
40 #include <Threads/vjTSObject.h>
41 #include <Sync/vjMutex.h>
42
43 //-----------------------------------------------------------------
44 //: This class is the actual TS Table.
45 //
46 // This class maintains a table that has ptrs to all the TS data
47 // in the system for a specific thread.
48 // Only the owning thread may actually access the table
49 //-----------------------------------------------------------------
50 class vjTSTable
51 {
52 public:
53    vjTSTable()
54    {;}
55
56    //: Delete the table
57    // Delete all objects in the table
58    ~vjTSTable();
59
60 public:
61    // Returns true if the table contains the given key
62    // If false, then the user should setObject(...,key) before
63    // attempting to access the object
64    bool containsKey(long key)
65    {
66       return ((key>=0)&&((unsigned)key<mTSObjects.size()));
67    }
68    
69    //: Get the object with the spcified key
70    vjTSBaseObject* getObject(unsigned int objectKey);
71    
72    //-----------------------------------------------------------------
73    //: Set an object entry in the table.
74    //-----------------------------------------------------------------
75    void setObject(vjTSBaseObject* object, long key);
76
77    //-----------------------------------------------------------------
78    //: Release the object given by key.
79    //
80    //! POST: Obj(key) is deleted, and the ptr is set to NULL.
81    //-----------------------------------------------------------------
82    void releaseObject(unsigned long key);
83
84 private:
85    std::vector<vjTSBaseObject*> mTSObjects; //: Map object key to TS Object ptr
86 };
87
88 #endif
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