root/juggler/tags/1.0.7/Threads/vjThreadWin32.h
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| 1 | /*************** <auto-copyright.pl BEGIN do not edit this line> ************** |
| 2 | * |
| 3 | * VR Juggler is (C) Copyright 1998, 1999, 2000, 2001, 2002 |
| 4 | * by Iowa State University |
| 5 | * |
| 6 | * Original Authors: |
| 7 | * Allen Bierbaum, Christopher Just, |
| 8 | * Patrick Hartling, Kevin Meinert, |
| 9 | * Carolina Cruz-Neira, Albert Baker |
| 10 | * |
| 11 | * This library is free software; you can redistribute it and/or |
| 12 | * modify it under the terms of the GNU Library General Public |
| 13 | * License as published by the Free Software Foundation; either |
| 14 | * version 2 of the License, or (at your option) any later version. |
| 15 | * |
| 16 | * This library is distributed in the hope that it will be useful, |
| 17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 19 | * Library General Public License for more details. |
| 20 | * |
| 21 | * You should have received a copy of the GNU Library General Public |
| 22 | * License along with this library; if not, write to the |
| 23 | * Free Software Foundation, Inc., 59 Temple Place - Suite 330, |
| 24 | * Boston, MA 02111-1307, USA. |
| 25 | * |
| 26 | * ----------------------------------------------------------------- |
| 27 | * File: $RCSfile$ |
| 28 | * Date modified: $Date$ |
| 29 | * Version: $Revision$ |
| 30 | * ----------------------------------------------------------------- |
| 31 | * |
| 32 | *************** <auto-copyright.pl END do not edit this line> ***************/ |
| 33 | |
| 34 | |
| 35 | #ifndef _THREAD_WIN32_H |
| 36 | #define _THREAD_WIN32_H |
| 37 | |
| 38 | // NOTE: This file(vjThreadWin32.h) MUST be included by vjThread.h. |
| 39 | // Not the other way around |
| 40 | |
| 41 | #include <vjConfig.h> |
| 42 | |
| 43 | #include <process.h> |
| 44 | |
| 45 | #include <Threads/vjThreadFunctor.h> |
| 46 | #include <Threads/vjBaseThread.h> |
| 47 | |
| 48 | //typedef int cancel_state_t; |
| 49 | //typedef int pid_t; |
| 50 | //typedef int sigset_t; |
| 51 | //----------------------------------------------- |
| 52 | //: Wrapper for Win32 thread handling functions. |
| 53 | //----------------------------------------------- |
| 54 | //!PUBLIC_API: |
| 55 | class vjThreadWin32 : public vjBaseThread |
| 56 | { |
| 57 | public: |
| 58 | // ----------------------------------------------------------------------- |
| 59 | //: Constructor with arguments. This will start a new thread that will |
| 60 | //+ execute the specified function with the given argument. |
| 61 | // ----------------------------------------------------------------------- |
| 62 | vjThreadWin32(vj_thread_func_t func, void* arg = 0, long flags = 0, |
| 63 | u_int priority = 0, void* stack_addr = NULL, |
| 64 | size_t stack_size = 0); |
| 65 | |
| 66 | // ----------------------------------------------------------------------- |
| 67 | //: Constructor with arguments (functor version). This will start a new |
| 68 | //+ thread that will execute the specified function. |
| 69 | // ----------------------------------------------------------------------- |
| 70 | vjThreadWin32(vjBaseThreadFunctor* functorPtr, long flags = 0, |
| 71 | u_int priority = 0, void* stack_addr = NULL, |
| 72 | size_t stack_size = 0); |
| 73 | |
| 74 | // ----------------------------------------------------------------------- |
| 75 | //: Destructor. |
| 76 | // ----------------------------------------------------------------------- |
| 77 | virtual ~vjThreadWin32 (void) { |
| 78 | ; |
| 79 | } |
| 80 | |
| 81 | |
| 82 | // ----------------------------------------------------------------------- |
| 83 | //: Create a new thread that will execute functorPtr. |
| 84 | // |
| 85 | //! PRE: None. |
| 86 | //! POST: A thread (with any specified attributes) is created that begins |
| 87 | //+ executing func(). Depending on the scheduler, it may being |
| 88 | //+ execution immediately, or it may block for a short time before |
| 89 | //+ beginning execution. |
| 90 | // |
| 91 | //! ARGS: functorPtr - Function to be executed by the thread. |
| 92 | //! ARGS: flags - Flags for the thread--not currently used in this |
| 93 | //+ implementation (optional). |
| 94 | //! ARGS: priority - Priority of created thread (optional). |
| 95 | //! ARGS: stack_addr - Alternate address for thread's stack (optional). |
| 96 | //! ARGS: stack_size - Size for thread's stack (optional). |
| 97 | // |
| 98 | //! RETURNS: non-zero - Successful thread creation |
| 99 | //! RETURNS: -1 - Error |
| 100 | // ----------------------------------------------------------------------- |
| 101 | virtual int |
| 102 | spawn (vjBaseThreadFunctor* functorPtr, long flags = 0, |
| 103 | u_int priority= 0, void* stack_addr = NULL, |
| 104 | size_t stack_size = 0); |
| 105 | |
| 106 | // ----------------------------------------------------------------------- |
| 107 | //: Make the calling thread wait for the termination of this thread. |
| 108 | // |
| 109 | //! PRE: None. |
| 110 | //! POST: The caller blocks until this thread finishes its execution |
| 111 | //+ (i.e., calls the exit() method). This routine may return |
| 112 | //+ immediately if this thread has already exited. |
| 113 | // |
| 114 | //! ARGS: status - Status value of the terminating thread when that |
| 115 | //+ thread calls the exit routine (optional). |
| 116 | // |
| 117 | //! RETURNS: 0 - Successful completion |
| 118 | //! RETURNS: -1 - Error |
| 119 | // ----------------------------------------------------------------------- |
| 120 | inline int |
| 121 | join (void** status = 0) { |
| 122 | WaitForSingleObject(mThreadHandle,INFINITE); |
| 123 | return 0; |
| 124 | } |
| 125 | |
| 126 | |
| 127 | // ----------------------------------------------------------------------- |
| 128 | //: Resume the execution of a thread that was previously suspended using |
| 129 | //+ suspend(). |
| 130 | // |
| 131 | //! PRE: This thread was previously suspended using the suspend() member |
| 132 | //+ function. |
| 133 | //! POST: This thread is sent the SIGCONT signal and is allowed to begin |
| 134 | //+ executing again. |
| 135 | // |
| 136 | //! RETURNS: 0 - Successful completion |
| 137 | //! RETURNS: -1 - Error |
| 138 | // ----------------------------------------------------------------------- |
| 139 | virtual int |
| 140 | resume (void) { |
| 141 | if( 0xFFFFFFFF == ResumeThread(mThreadHandle)) |
| 142 | return -1; |
| 143 | else |
| 144 | return 0; |
| 145 | } |
| 146 | |
| 147 | // ----------------------------------------------------------------------- |
| 148 | //: Suspend the execution of this thread. |
| 149 | // |
| 150 | //! PRE: None. |
| 151 | //! POST: This thread is sent the SIGSTOP signal and is thus suspended |
| 152 | //+ from execution until the member function resume() is called. |
| 153 | // |
| 154 | //! RETURNS: 0 - Successful completion |
| 155 | //! RETURNS: -1 - Error |
| 156 | // ----------------------------------------------------------------------- |
| 157 | virtual int |
| 158 | suspend (void) { |
| 159 | if( 0xFFFFFFFF == SuspendThread(mThreadHandle)) |
| 160 | return -1; |
| 161 | else |
| 162 | return 0; |
| 163 | } |
| 164 | |
| 165 | // ----------------------------------------------------------------------- |
| 166 | //: Get this thread's priority |
| 167 | // |
| 168 | //! PRE: None. |
| 169 | //! POST: The priority of this thread is returned in the integer pointer |
| 170 | //+ variable. |
| 171 | // |
| 172 | //! ARGS: prio - Pointer to an int variable that will have the thread's |
| 173 | //+ priority stored in it. |
| 174 | // |
| 175 | //! RETURNS: 0 - Successful completion |
| 176 | //! RETURNS: -1 - Error |
| 177 | // ----------------------------------------------------------------------- |
| 178 | inline int |
| 179 | getprio (int* prio) { |
| 180 | std::cerr << "vjThreadWin32::getprio() not implemented yet!\n"; |
| 181 | |
| 182 | return -1; |
| 183 | } |
| 184 | |
| 185 | // ----------------------------------------------------------------------- |
| 186 | //: Set this thread's priority. |
| 187 | // |
| 188 | //! PRE: None. |
| 189 | //! POST: This thread has its priority set to the specified value. |
| 190 | // |
| 191 | //! ARGS: prio - The new priority for this thread. |
| 192 | // |
| 193 | //! RETURNS: 0 - Successful completion |
| 194 | //! RETURNS: -1 - Error |
| 195 | // ----------------------------------------------------------------------- |
| 196 | inline int |
| 197 | setprio (int prio) { |
| 198 | std::cerr << "vjThreadWin32::setprio() not implemented yet!\n"; |
| 199 | |
| 200 | return -1; |
| 201 | } |
| 202 | |
| 203 | // ----------------------------------------------------------------------- |
| 204 | //: Yield execution of the calling thread to allow a different blocked |
| 205 | //+ thread to execute. |
| 206 | // |
| 207 | //! PRE: None. |
| 208 | //! POST: The caller yields its execution control to another thread or |
| 209 | //+ process. |
| 210 | // ----------------------------------------------------------------------- |
| 211 | virtual void |
| 212 | vjThreadWin32::yield (void) { |
| 213 | Sleep(0); // Sleep for 0 ms, this gives up our time-slice |
| 214 | } |
| 215 | |
| 216 | |
| 217 | // ----------------------------------------------------------------------- |
| 218 | //: Send the specified signal to this thread (not necessarily SIGKILL). |
| 219 | // |
| 220 | //! PRE: None. |
| 221 | //! POST: This thread receives the specified signal. |
| 222 | // |
| 223 | //! ARGS: signum - The signal to send to the specified thread. |
| 224 | // |
| 225 | //! RETURNS: 0 - Successful completion |
| 226 | //! RETURNS: -1 - Error |
| 227 | // |
| 228 | //: Make the calling thread wait for the termination of this thread. |
| 229 | //! NOTE: For the sake of clarity, it is probably better to use the |
| 230 | //+ cancel() routine instead of kill() because a two-argument |
| 231 | //+ version of kill() is also used for sending signals to threads. |
| 232 | //+ This kill() and cancel() do exactly the same thing. |
| 233 | // ----------------------------------------------------------------------- |
| 234 | virtual int |
| 235 | kill (int signum) { |
| 236 | std::cerr << "vjThreadWin32::kill() not implemented yet!\n"; |
| 237 | |
| 238 | return -1; |
| 239 | } |
| 240 | |
| 241 | // ----------------------------------------------------------------------- |
| 242 | //: Kill (cancel) this thread. |
| 243 | // |
| 244 | //! PRE: None. |
| 245 | //! POST: This thread is cancelled. Depending on the cancellation |
| 246 | //+ attributes of the specified thread, it may terminate |
| 247 | //+ immediately, it may wait until a pre-defined cancel point to |
| 248 | //+ stop or it may ignore the cancel altogether. Thus, immediate |
| 249 | //+ cancellation is not guaranteed. |
| 250 | // ----------------------------------------------------------------------- |
| 251 | virtual void |
| 252 | kill (void) { |
| 253 | CloseHandle(mThreadHandle); |
| 254 | } |
| 255 | |
| 256 | |
| 257 | // ----------------------------------------------------------------------- |
| 258 | //: Output the state of the object. |
| 259 | // ----------------------------------------------------------------------- |
| 260 | virtual std::ostream& outStream(std::ostream& out) |
| 261 | { |
| 262 | out.setf(std::ios::right); |
| 263 | out << std::setw(7) << std::setfill('0') << mThreadTID << "/"; |
| 264 | out.unsetf(std::ios::right); |
| 265 | vjBaseThread::outStream(out); |
| 266 | out << std::setfill(' '); |
| 267 | return out; |
| 268 | } |
| 269 | |
| 270 | |
| 271 | // Private member variables. |
| 272 | private: |
| 273 | HANDLE mThreadHandle; //: HANDLE* data structure for this thread |
| 274 | DWORD mThreadTID; //: The win32 thread ID |
| 275 | |
| 276 | |
| 277 | public: |
| 278 | // ----------------------------------------------------------------------- |
| 279 | //: Get the address of thread we are in |
| 280 | //! PRE: None. |
| 281 | //! POST: The address of a pointer to a thread data structure that |
| 282 | //+ contains the data structure for the calling thread. |
| 283 | // |
| 284 | //! RETURNS: pointer - A pointer to this vjThreadWin32 object's address. |
| 285 | // ----------------------------------------------------------------------- |
| 286 | static vjBaseThread* self () { |
| 287 | DWORD thread_id = GetCurrentThreadId(); // Get our pid or handle |
| 288 | |
| 289 | // Get the entry in the thread table. |
| 290 | vjBaseThread* cur_thread = mThreadTable.getThread(thread_id); |
| 291 | |
| 292 | // Return us. |
| 293 | return cur_thread; |
| 294 | } |
| 295 | |
| 296 | private: |
| 297 | static vjThreadTable<DWORD> mThreadTable; |
| 298 | }; |
| 299 | |
| 300 | |
| 301 | #endif /* _THREAD_WIN32_H */ |
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