Changeset 19694
- Timestamp:
- 12/18/06 16:43:51 (2 years ago)
- Files:
-
- juggler/trunk/modules/vrjuggler/vrj/Draw/Direct3D/Config.h (modified) (1 diff)
- juggler/trunk/modules/vrjuggler/vrj/Draw/OGL/Config.h (modified) (1 diff)
- juggler/trunk/modules/vrjuggler/vrj/Draw/Pf/Config.h (modified) (1 diff)
- juggler/trunk/modules/vrjuggler/vrj/vrjConfig.h (modified) (1 diff)
Legend:
- Unmodified
- Added
- Removed
- Modified
- Copied
- Moved
juggler/trunk/modules/vrjuggler/vrj/Draw/Direct3D/Config.h
r19672 r19694 29 29 /* #pragma once */ 30 30 31 /* 32 * ---------------------------------------------------------------------------- 33 * This file (vjConfig.h) includes header files common to most, if not all, 34 * files in the VR Juggler source tree. It must be included at the top of 35 * every .h and .cpp file before any other headers because it includes system 36 * headers. 37 * ---------------------------------------------------------------------------- 31 /** 32 * \file 33 * 34 * This file is to be used by code in the Direct3D Draw Manager for ensuring 35 * that platform-specific preprocessor symbols are defined correctly. In 36 * particular, this file handles the Windows DLL and automatic linking 37 * features for the Direct3D Draw Manager shared library. It must be included 38 * at the top of every .h and .cpp file in the Direct3D Draw Manager source 39 * before any other headers. 38 40 */ 39 41 juggler/trunk/modules/vrjuggler/vrj/Draw/OGL/Config.h
r19030 r19694 29 29 /* #pragma once */ 30 30 31 /* 32 * ---------------------------------------------------------------------------- 33 * This file (vjConfig.h) includes header files common to most, if not all, 34 * files in the VR Juggler source tree. It must be included at the top of 35 * every .h and .cpp file before any other headers because it includes system 36 * headers. 37 * ---------------------------------------------------------------------------- 31 /** 32 * \file 33 * 34 * This file is to be used by code in the OpenGL Draw Manager for ensuring 35 * that platform-specific preprocessor symbols are defined correctly. In 36 * particular, this file handles the Windows DLL and automatic linking 37 * features for the OpenGL Draw Manager shared library. It must be included at 38 * the top of every .h and .cpp file in the OpenGL Draw Manager source 39 * before any other headers. 38 40 */ 39 41 juggler/trunk/modules/vrjuggler/vrj/Draw/Pf/Config.h
r19030 r19694 29 29 /* #pragma once */ 30 30 31 /* 32 * ---------------------------------------------------------------------------- 33 * This file (vjConfig.h) includes header files common to most, if not all, 34 * files in the VR Juggler source tree. It must be included at the top of 35 * every .h and .cpp file before any other headers because it includes system 36 * headers. 37 * ---------------------------------------------------------------------------- 31 /** 32 * \file 33 * 34 * This file is to be used by code in the OpenGL Performer Draw Manager for 35 * ensuring that platform-specific preprocessor symbols are defined correctly. 36 * In particular, this file handles the Windows DLL and automatic linking 37 * features for the OpenGL Performer Draw Manager shared library. It must be 38 * included at the top of every .h and .cpp file in the OpenGL Performer Draw 39 * Manager source before any other headers. 38 40 */ 39 41 juggler/trunk/modules/vrjuggler/vrj/vrjConfig.h
r19030 r19694 29 29 /* #pragma once */ 30 30 31 /* 32 * ---------------------------------------------------------------------------- 33 * This file (vjConfig.h) includes header files common to most, if not all, 34 * files in the VR Juggler source tree. It must be included at the top of 35 * every .h and .cpp file before any other headers because it includes system 36 * headers. 37 * ---------------------------------------------------------------------------- 31 /** 32 * \file 33 * 34 * This file is to be used by code in the base VR Juggler library for ensuring 35 * that platform-specific preprocessor symbols are defined correctly. In 36 * particular, this file handles the Windows DLL and automatic linking 37 * features for the base VR Juggler shared library. It must be included at the 38 * top of every .h and .cpp file in the source tree (other than for the Draw 39 * Manager implementations) before any other headers. 40 * 41 * @note The Draw Manager implementations have their own Config.h files that 42 * include this file. 38 43 */ 39 44
