Changeset 20143
- Timestamp:
- 05/06/07 12:35:18 (2 years ago)
- Files:
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juggler/trunk/modules/vrjuggler/vrj/Draw/OSG/OsgApp.h
r20137 r20143 41 41 #include <vrj/Display/CameraProjection.h> 42 42 43 #include <osg/Version> 43 44 #include <osg/Vec3> 44 45 #include <osg/Matrix> … … 344 345 // Update the frame stamp with information from this frame. 345 346 mFrameStamp->setFrameNumber(mFrameNumber); 346 mFrameStamp->setReferenceTime(mHead->getTimeStamp().secd()); 347 347 348 const double head_time(mHead->getTimeStamp().secd()); 349 mFrameStamp->setReferenceTime(head_time); 350 #if OSG_VERSION_MAJOR >= 1 && OSG_VERSION_MINOR > 2 351 mFrameStamp->setSimulationTime(head_time); 352 #endif 353 348 354 // Set up the time and frame number so time-dependent things (animations, 349 355 // particle system) function correctly.
